12-21-2023, 12:12 AM
After the camp was packed up, the party made their way to the riverbank and slowly began the crossing. The water was up to three feet deep in many places and on average 2 feet. It was cold. very cold. Prolonged exposure would cause hypothermia. The rocks in the riverbed were slippery. It was relatively fast-moving water. It was also very clear, with not a lot of silt in this particular location. Any waterborne threat would be easy to see. Fortunately, today the group was blessed, as they had been their entire journey so far...nothing jumped out at them.
The crossing complete, the party of adventurers headed towards Hag Hollow. According to breezy they would reach it before Dusk The group was cold from the river crossing as their clothes dried as they walked. until lunch the ground was gradually sloping up towards the crags. Any break in the trees would show the mountains in the distance. After lunch the ground began to slope downward getting to where it was swampy and the group had to move around large puddles of standing water. Soon every step was accompanied by the familiar squish of ground soaked in water. until about 4pm the group came upon a glade with several willow trees protruding from large puddles of water. The buzz of insects filled the air. The fetid smell of rotting foliage assaulted their senses. In the center of the glade was a small cabin. made from logs from this very forest and covered with moss and lichen. A sod chimney protruded from the top, but no smoke came from it. Steps led up to a door on the opposite side of the chimney. In the nearby trees 2 foot tall fetishes made of straw hung in the trees....a warning for those entering the hollow.
((ooc: When all 8 players have posted I will change the map on roll20 map to the cabin map and advance to exploration mode. When you post look through what mode your exploration activity you will be taking and post that as such...Exploration Action: Defend. Exploration Activity: Detect Magic etc...I will give until Friday for a post then i will choose an appropriate activity for your character to move things along))
The crossing complete, the party of adventurers headed towards Hag Hollow. According to breezy they would reach it before Dusk The group was cold from the river crossing as their clothes dried as they walked. until lunch the ground was gradually sloping up towards the crags. Any break in the trees would show the mountains in the distance. After lunch the ground began to slope downward getting to where it was swampy and the group had to move around large puddles of standing water. Soon every step was accompanied by the familiar squish of ground soaked in water. until about 4pm the group came upon a glade with several willow trees protruding from large puddles of water. The buzz of insects filled the air. The fetid smell of rotting foliage assaulted their senses. In the center of the glade was a small cabin. made from logs from this very forest and covered with moss and lichen. A sod chimney protruded from the top, but no smoke came from it. Steps led up to a door on the opposite side of the chimney. In the nearby trees 2 foot tall fetishes made of straw hung in the trees....a warning for those entering the hollow.
((ooc: When all 8 players have posted I will change the map on roll20 map to the cabin map and advance to exploration mode. When you post look through what mode your exploration activity you will be taking and post that as such...Exploration Action: Defend. Exploration Activity: Detect Magic etc...I will give until Friday for a post then i will choose an appropriate activity for your character to move things along))