[OoC: Sorry for the delay. IRL has been shitty. ]
As you move through these rooms the lights are now on but there are no further developments caused by power being turned on. Everyone moves swiftly through these rooms and in a very short time you reach the Skulk caves. The humanoids remain out of sight which is a little worrisome. You hope they continue to keep their bargain to not attack as you quickly make your way from one end of the large cave to the other. With no attacks, you breath a sigh of relief and make your way through the tunnels until you smell your way to the river of stench.
[OoC2: If there's anything you want to do along the way, feel free to let me know. Otherwise, let me know the plan to deal with getting the mage to Torch. The best swimmer might want to be the one to drag him through the river. ]
As you move through these rooms the lights are now on but there are no further developments caused by power being turned on. Everyone moves swiftly through these rooms and in a very short time you reach the Skulk caves. The humanoids remain out of sight which is a little worrisome. You hope they continue to keep their bargain to not attack as you quickly make your way from one end of the large cave to the other. With no attacks, you breath a sigh of relief and make your way through the tunnels until you smell your way to the river of stench.
[OoC2: If there's anything you want to do along the way, feel free to let me know. Otherwise, let me know the plan to deal with getting the mage to Torch. The best swimmer might want to be the one to drag him through the river. ]