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The morning after Thanksgiving ~Open to all~
[OoC: As with ALL power stunts, the first time you do them you have to make a RED feat roll.  Just paying 100 karma is not enough.  So you need to make the roll and I would suggest saying you are using karma because you need a 95.  You always state you are using karma by adding +5 (Adults add +10) to your dice roll.  If you didn't add +5 to your roll, you can't go back and add it later.  Then you must make two agility feats (basic range attacks).  In this case I will say you do need bullseyes because the trays are small and holding the people but normally you would just need green agility feats.  

So you still need to make a RED Power feat to do the power stunt and one more bullseye.]

Samba does see the police coming.  [Everyone must make a green Intuition feat to see them coming.  No Karma allowed]

Beast will look down at Malcolm and reply, "You are right, we must finish helping these people.  Use your telekinesis to push as many gurneys as possible from here to the shelter of the building.  [I believe you can lower your Telekinesis to Poor to move 4 gurneys or 5 gurneys (feeble) with a Green feat roll.]

Dazzler will be mentally telling the students to be careful of visible displays of power.
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RE: The morning after Thanksgiving ~Open to all~ - by GM Marvel - 11-26-2015, 03:02 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.