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[IC] Black Hills Caves: Exploration Day 2
(01-03-2022, 09:03 PM)GM Marvel Wrote:
(01-03-2022, 03:15 PM)Eva Morningtide Wrote:
(01-03-2022, 08:35 AM)GM Marvel Wrote: [OoC:  His adoptive daughter and apprentice is Val Baine.  You met her already back at the Foundry Tavern.  She is letting you use the Tavern as a place to stay while you hunt for her father.

I don't believe you've found the corpses of the other members yet.]

Khonnir seems completely oblivious to your attempts to speak to him and you can't make out anything other than mumbled words but none of it makes sense.  But he does still seem to be aware of anyone who has met him before.  

There are items on the desks to the north.  When you look through them you find a lot of interesting technological devices - most of which are broken.  There also seems to be a bunch of Khonnir's equipment.

[I need you to roll a Perception check.]

Eva's perception: [1d20+7]=15+7=22

But she already searched (take20) the desks or wanted to search them Smile
http://forums.rpgaddicts.com/showthread....7#pid56577

[OoC: Sorry, I read it as you taking 20 on the robot.  In my defense my pharmacy closed and that was the 3rd day without any pain medication and because of the pain, I had not slept for at that point for around 24 hours.  Sad And for some reason I thought his personal items were still on himself but when I double checked they were on the desk.  Confused  It's why I posted his picture.  I was hoping if you saw all his gear it would spark an idea to search him.  However, the perception check I asked for wasn't to find stuff.  It was for looking specifically for anything that might still function.  This is what you found... ]

From all the junk you found there are a few items that still function such as a timeworn radiation detector TG, a medlance TG, a timeworn brown nanite hypogun TG, two nanite canisters TG, and 2 doses of grade I hemochem TG.  

The items that seem to be Khonnir's are:
 
Combat Gear: potions of cure light wounds (2) (labeled), potion of air bubble (2) (labeled), potion of touch of the sea (labeled), scroll of detect radiationTG, scroll of technomancyTG, scroll of unseen servant, a wand, acid (2).
Other Gear: mwk dagger, amulet of natural armor +1, antitoxin, everburning torch, bedroll, cold-weather outfit, flint and steel, mwk backpack (strength +1), rations (5 days), traveler’s outfit, waterskin, winter blanket, 52 gp, 4 sp, 3 cp

[ooc: No problem, get well soon.]

We take all these stuffs.
What are these timeworn items for and how can we use them? Is there a chance we can use them? Any check?
[ooc: I have searched for them but this is ooc info, perhaps medlance can help him if it contains a medicine not a poision...? Smile
https://www.d20pfsrd.com/equipment/goods...ical-gear/
]

You are right, Cin. Let's go back asap. But he can't swim underwater and we can't leave him alone in the caves so one of us have to go to the village and get help from there, we need a cleric who can cast lesser restoration and water breathing too. We also have to avoid any fight we can on the way back. We should avoid that crazy plant. There were a southern door before we entered into its room. If we are lucky we will find it.

Everybody is in full HP except Cin, right? Cin: 11/18, Eva: 5+13-1=17 (full), Gurkagh: 10 (full), E10: 11 (full)

Cin, drink this potions if needed - she gives the two clw potions to her
I borrow Khonnir's amulet for a short time. I'm going to discover a new way back. Follow me from distance and be prepared for fight.

Eva leaves the room and opens the door at E-10 on the map below:

http://forums.rpgaddicts.com/showthread....4#pid55714
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RE: Black Hills Caves: Exploration Day 2 - by Eva Morningtide - 01-04-2022, 08:47 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.