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[IC] Black Hills Caves: Exploration Day 2
(12-16-2021, 09:25 PM)Reawyn Wrote: Can Reawyn use aid another with his longspear to Assist Cyn with her ranged attacks?

[[It appears you can only help with melee attacks.  So you could help E10 or Gurkagh (if he gets back into melee)  See below.  ]] 

I just noticed that Reawyn's Spear does not have reach but Long Spears do. Alchemists can use Long Spears but they can't be thrown like a spear can.  Decide now if you want to keep the spear or change it to long spear.]]

E10 might want to think about picking up a weapon he can use in 2 hands instead of a bunch of light weapons that do pretty much the exact same thing. Since they're all light weapons he can't even use them in 2 hands to increase his damage. Even borrowing Reawyn's spear might put him ahead because of the extra damage for using it in two hands but he can't do FoB with a spear.  He would get only 1 attack he would do 1d8+3.]]


Quote:Aid Another
In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you’re in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action. You make an attack roll against AC 10. If you succeed, your friend gains either a +2 bonus on his next attack roll against that opponent or a +2 bonus to AC against that opponent’s next attack (your choice), as long as that attack comes before the beginning of your next turn. Multiple characters can aid the same friend, and similar bonuses stack.

You can also use this standard action to help a friend in other ways, such as when he is affected by a spell, or to assist another character’s skill check.
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RE: Black Hills Caves: Exploration Day 2 - by GM Marvel - 12-17-2021, 05:09 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.