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[IC] Black Hills Caves: Exploration Day 2
Initiative NameDamage HealedDamage InflictedCurrent Hit PointsConditionsNotes!
18.4Eva---5pts+8pts+4pts(Flying Bot)17/17Staggered!!Disabled!!
17.7Flying Robot (M) ---7pts+2pts(Cyn);10pts+6pts(Eva) 25/??---Bloodied!!
7.6E10------00/11------
7.4Cyn-Ezra------4/18------
7.2Gurkagh---5pts7/10---Critical!
5.2Reawyn------ 0/15------

Quote:Additional Information:

FYI: This Robot is immune to flanking
Eva is staggered!  You can only take a single move or standard action each turn (but not both, nor can you take full-round actions). You can take move actions without further injuring yourself, but if you perform any standard action (or any other strenuous action) you take 1 point of damage after completing the act. Unless your activity increased your hit points, you are now at –1 hit points and dying.

[Still waiting for E10's action...]

Cyn somersaults past the Bot and just barely manages to avoid triggering an Attack of Opportunity from the mechanical beast.  She then slightly changes direct to land in the space north of the Shaman.  While aiming at the bot with one hand, she drops the pouch on Gurkagh's feet with her other.  She then fires at the creature.  The bullet hits the bot but it was merely a glancing shot that didn't penetrate it's armor.

[@Gurkagh due to squeezing and the beds, [F-4] is the furthest you can move.  The beds make it a weird move action but basically each square is 10'. ]

Gurkagh snatches the bag off the floor.  He then squeeze around the bot's reach.  The shaman then crawls bed and onto the next bed.  [There should actually be a 5' step between beds but the map doesn't really allow for it so I'm waving the 5']

Reawyn then stabs with his spear but completely misses.

[Eva's turn then the Robot's turn.  And still waiting for E10's action for this round.]

Map: The diamond shapes above Eva's head indicates disabled condition (seeing stars).

[Image: tvG6FzE.png]
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RE: Black Hills Caves: Exploration Day 2 - by GM Marvel - 12-15-2021, 07:14 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.