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[IC] Black Hills Caves: Exploration Day 2
(11-30-2021, 07:50 PM)GM Marvel Wrote: [OoC:  It took me a while but I figured out what happened.  Eva attacked with her rapiers.  Then while E10 was trying to figure out his position, you and I were figuring out what to do with the hospital bed.  When I was finally ready to post I accidently let Eva do a Hop-up instead of letting the other characters do their turns.  That means you shouldn't have done a Hop-up yet.  

I think the best thing to do is to erase your Hop-up actions and put you back to H-3 (when you attacked with your rapiers).  Nothing will change for everyone else except for you would be the target for the bot who happened to get a critical of 8 damage (minimum  Rolleyes ).

You would also have to change your action for the start of this round because you'd be threatened again but you can still do the Hop-up if you want and you can keep your rolls.

Does that sound good?]

[ooc - Eva attacked with her rapier (standard action) but she also had a move action (hop-up). I think it wasn't another standard action.

Action: None. An Acrobatics check is made as part of another action or as a reaction to a situation.


EDITED - I see what happened. http://forums.rpgaddicts.com/showthread....7#pid55897 She has moved free 5ft after her attack and I remembered she has left a move action but forgot about the 5ft step.

Okay.
So she will hop-up in her next turn and then fires only one arrow.
OR
She can move 30ft in this round as move action (5ft+hop-up+jump down) and she has provoked aoo earlier at 5ft step. If I can change the action in this way that would be good for me.

But DM decides Big Grin

]
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RE: Black Hills Caves: Exploration Day 2 - by Eva Morningtide - 11-30-2021, 07:59 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.