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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
To identify the helm you will have to go back to the Wasp.  It is a standard minor helm.

The staff is a druidic focus.

As you mention the chest is arcane locked.  How to you try to bypass it?

The spoon, whose command word is the Orcish word for fresh blood, when filled with edible food will heat or cool the spoonful to ideal serving temperature for the eater.  One use of the command word will last for one hour and can be used three times from dawn to dawn.

The trident grants a +1 to attack and damage and generates a weak stream of fresh air that is sufficient to double the duration of the wielders personal air envelope.  Within a ship envelope it should deduct the total crew count by one half a normal crewmember in regards to air requirements.

The white text book in Lizardfolk appears to be the ship log for the Stirge, a relatively new pirating vessel that is part of something called the Sidereal Broodclave. It seems to span about 8 months of travel logs and will take several hours to fully read through, but the final entry details the sighting of the Dark Tree just outside their crystal sphere, Pirtel.  They tethered to the tree and were beginning preparations to explore it as it was well lit, but seemed abandoned.

The white text book in Giant appears to be the personal journal of the helmsman/captain. She refers to herself as Glar, mate of Kekkek, and seems to spend copious words about the internal drama of the five man crew over the course of their travels.  It is even longer than the ship log but the last entry seems to be a day or two before the last entry in the ship log.

The leather paged book is the quartermaster log for the ship and seems to be quite detailed.
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 07-27-2021, 08:56 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.