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Wild Thoughts (OOC)
#8
True Atlantean Undead Slayer - Scrupulous - 1st level

IQ - 21
    Add 7% to all skills.
ME - 27  29
    Save vs. Psionics: +7/ Save vs, Insanity: +12
MA - 16
    Trust/Intimidate: 40%
PS - 24  37 (Supernatural)
    Hand to Hand Combat Damage: +22
    Restrained Punch - 6d6 SDC
    Full Strength Punch 5d6 MDC
    Power Punch 1d6x10 MDC ( counts as 2 melee attacks)
PP 22  23
    Parry and Dodge Bonus: +4/ Bonus to Strike: +4
PE - 18  27
    Save vs. Coma/Death: 24%/ Save vs Magic/Poison: +6
PB - 19
    Charm/Impress: 45%
Speed - 28  54

MDC - 290
P.P.E. - 188
P.P.E. Recovery - 20 per hour of rest or sleep
Hit Points - 25

Tattoos
1. Magical Weapon: Flaming Sword (M.D.C. weapon that will hurt vampires)
2. Magical Weapon: Bow and Arrows (The four arrows are in flames and have wings - Triple range and magically return)
3. Power: Heart impaled on a stake (Protection from Vampires) 
4. Power: A Cross (Turn Undead)
5. Power: A Heart in chains (Invulnerability)
6. Power: Cloud in chains (Control the forces of Air)
7. Power: A Rose (Healing Basic)
8. Power: A Phoenix (Healing Super)
9. Power: Eye (Knowledge and Reading)
10. Power: Great White Shark (Swim and Breathe without air as per spell - 30 mins per level)
11. Power: Three Eyes (Supernatural Vision )
12. Magical Weapon: Kukri Knife dripping blood (Knife - inflicts double damage)
13. Magical Weapon: Broad bladed sword and Kukri Knife crossed (Broad Sword and Knife - +1 to Strike and +2 Parry)
14. Monster: Dragondactyl (Same size and behavior as the real monster)
15. 
16. 
17. 
18.

O.C.C. Skills 
Language and Literacy (American) - 98%
Espionage: Intelligence: - 32% (+4%/level) (DM - Trained by the Coalition)
Mathematics: Basic - 68% (+5%/level)
Wilderness: Tracking - 43% (+5%/level)
Wilderness: Survival - 48% (+5%/level)
Wilderness: Land Navigation - 36%(+4%/level) (DM - Trained by the Coalition)
Military: Etiquette - 35% (+20%)(+5%/level) (DM - Trained by the Coalition)
Physical: Forced March - (+2 to P.E., +1d4 to Speed, +2d6 to M.D.C.) (DM - Trained by the Coalition)
Physical: Gymnastics: (Automatic kick at 1st level (2d4 damage), Sense of Balance 50%/3%, Work parallel bars and rings 60%/3%, Back Flip 70%/2%, Basic Prowl 30%, Basic Climb 25%, Climb Rope/Rappel 60%/2%, +2 roll with impact, +2 P.S. , +1 P.P. , +2 P.E. , +2d6 SDC (MDC) )
Physical: Boxing ( knockout opponent on a natural 20, remains unconscious for 1d6 melee, +1 additional attack per melee round, +2 parry and dodge, +1 roll with impact/punch, +2 P.S. +3d6 SDC (MDC) )
Physical: Swimming - 55% (+5%/level)
Pilot Related: Weapon Systems: 40% (+10%) (+5%/level)
Radio: Basic - 58% (+5%/level)
Weapon Prof - Archery and Targeting
Weapon Prof - Sword
Weapon Prof - Energy Pistol
Weapon Prof - Energy Rifle
Hand to Hand - Commando (DM - Trained by the Coalition)
- 1st level: Starts with 4 attacks/actions per melee round, W.P. paired weapons, body flip/throw, body block/tackle, +2 save vs Horror Factor.

OCC Related Skills - 
Physical: Body Building - (+2 to P.S., +10 to M.D.C.)
Physical: Wrestling (+1 roll with fall/impact, +2 P.S. , +1 P.E. , +4d6 SDC (MDC) ) ( Special Moves - Body block/tackle, Pin/Incapacitate, Crush/Squeeze )
Physical: Athletics, General  (+1 dodge and parry, +1 roll with impact, +1 P.S., +1d6 speed, +1d8 SDC (MDC) 
Espionage: Perception: - ( I.Q. + 20%) (+5%/level) = 40%

Secondary Skills -
Surveillance - 33% (+5%/level)
Basic Mechanics - 33% (+5%/level)
Running (+1 P.E. , +4d4 speed, +1d6 SDC (MDC) )
Physical Labor (+2 P.S. , +1 P.E. , +2d8 SDC (MDC) )
Cook - 38% (+5%/level)
Weapon Prof - Heavy Energy Weapons

Bonus to Abilities: 
M.E. - (O.C.C. Bonus +2)
P.S. - (Gymnastics +2, Boxing +2, Body Building/Weight Lifting +2, Physical Labor +2, Wrestling +2, Athletics +1, O.C.C. Bonus +2 ) 
P.P. - (Gymnastics +1 ) 
P.E. - (Gymnastics +2, Running +1, Physical Labor +1, Wrestling +1, O.C.C. Bonus +2, Forced March +2 )
Speed - (+12 from Running, Athletics +4, O.C.C. Bonus +6, Forced March +4 )
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Messages In This Thread
Wild Thoughts (OOC) - by DM Spiral - 06-19-2021, 02:10 AM
RE: Wild Thoughts (OOC) - by Viego - 06-19-2021, 03:28 AM
RE: Wild Thoughts (OOC) - by Butternuts - 06-20-2021, 06:42 PM
RE: Wild Thoughts (OOC) - by DM Vitkyng - 06-20-2021, 07:21 PM
RE: Wild Thoughts (OOC) - by DM Vitkyng - 06-20-2021, 07:48 PM
RE: Wild Thoughts (OOC) - by DM Vitkyng - 06-20-2021, 10:36 PM
RE: Wild Thoughts (OOC) - by DM Vitkyng - 06-21-2021, 06:19 AM
RE: Wild Thoughts (OOC) - by MSgt Khayman Tamaroa - 06-22-2021, 12:15 AM
RE: Wild Thoughts (OOC) - by Marcus Brand - 06-22-2021, 02:51 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 06-24-2021, 12:30 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 06-30-2021, 03:45 AM
RE: Wild Thoughts (OOC) - by MSgt Khayman Tamaroa - 07-05-2021, 01:19 AM
RE: Wild Thoughts (OOC) - by Stormhowl - 07-05-2021, 02:11 AM
RE: Wild Thoughts (OOC) - by DM Spiral - 07-05-2021, 02:46 PM
RE: Wild Thoughts (OOC) - by MSgt Khayman Tamaroa - 07-05-2021, 03:07 PM
RE: Wild Thoughts (OOC) - by Viego - 07-06-2021, 02:00 PM
RE: Wild Thoughts (OOC) - by Cord - 07-11-2021, 01:45 AM
RE: Wild Thoughts (OOC) - by MSgt Khayman Tamaroa - 07-17-2021, 01:47 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 11-04-2021, 03:19 AM
RE: Wild Thoughts (OOC) - by DM Spiral - 11-05-2021, 10:11 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 11-06-2021, 02:18 AM
RE: Wild Thoughts (OOC) - by Nolan Randall - 11-07-2021, 03:36 PM
RE: Wild Thoughts (OOC) - by DM Spiral - 11-07-2021, 10:19 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 12-04-2021, 10:45 PM
RE: Wild Thoughts (OOC) - by DM Spiral - 12-04-2021, 11:38 PM
RE: Wild Thoughts (OOC) - by DM Spiral - 12-29-2021, 02:57 PM
RE: Wild Thoughts (OOC) - by DM Vitkyng - 02-18-2022, 06:10 PM
RE: Wild Thoughts (OOC) - by Tiburon Thran - 06-28-2022, 03:46 PM
RE: Wild Thoughts (OOC) - by Nolan Randall - 07-15-2022, 03:06 AM
RE: Wild Thoughts (OOC) - by DM Spiral - 07-15-2022, 03:57 PM
RE: Wild Thoughts (OOC) - by Aaron Brand - 07-17-2022, 08:32 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.