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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
"At the moment I can only have 1 heroism spell active on 1 person at a time."

Since Rupert and Melville are frightened and can't do anything anyways, Bazz decides he'll try his chances at persuasion.  It might work... maybe...

With no weapons in hand, Bazzalan steps out and stands in front of Rupert.  He then calls out as loudly as he can to the creature with as much honesty and sincerity he can muster...  

"Please, I think we might have gotten off on the wrong foo... er... pseudopod.  We were only investigating this ship when you boomed.  We took that as an attack when it might have been just a defensive reaction to strangers.  Please, don't be afraid.  We have good intentions and mean you no harm.  But if you attack us again, we will see this as a sign your intentions are not like ours and we will regretfully have to defend ourselves."

Persuasion: [1d20+6]=19+6=25; Woo Hoo! Bazz sounded super honest and sincere.  Cool
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by Bazzalan Horngrin - 05-17-2021, 05:56 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.