RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
(05-11-2021, 12:41 AM)Bazzalan Horngrin Wrote: Nature Check: [1d20+2]=2+2=4, Wisdom Save: [1d20+1]=9+1=10; somehow I knew I was going to fail those checks. 

[So Bazz is stunned for 8 - 3 = 5 rounds.]

[[No, he is deafened for 5 rounds.  He is stunned until the end of his next round, when he can retry the save.  

5e Stunned: 
  • A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly.
  • The creature automatically fails Strength and Dexterity Saving Throws.
  • Attack Rolls against the creature have advantage.
5e Deafened:
  • A deafened creature can’t hear and automatically fails any ability check that requires hearing.

it is unfortunate that you moved into a prime spot to be attacked right before that.
Melville, Rupert and Anders all make their wisdom save (Anders on a nat 20, not that that matters for saves) so avoid both effects.]]

Despite the cacophonous booming of the thing, everyone but Bazz is able to clasp their hands over their ears at the last second, cushioning the impact of the explosion of sound.  Bazz was more focused on channeling the bravery of heroes past and getting in position, unfortunately missing that that position was functionally right in front of the concert speaker that the plasmoid had just turned itself into.  Confused and deafened by the boom, the satyr staggers and stumbles in place, buffeted seemingly from every direction simultaneously.

Both Anders and Bazz rolled a 4 on the nature check and are too distracted to recall dry facts on anything. Rupert can tell that this is some kind of plasmoid, but other than that, is unsure of any specifics.  Melville recalls some of the earlier discussion when examining the helmroom and is pretty sure this may be the same kind of plasmoid that was involved there, if not the same one specifically.  He can recall that this species, the DeGleash, can perform two types of sonic attacks and can exude a large number of pseudopods with which to attack, but that the more pseudopods it is trying to manage the less skilled it is with all of them.  Finally he remembers that they are capable of using tools, although they seem to prefer to focus on shields for defense as opposed to trying to manage multiple weapons.

What are you all doing now?
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  


Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 05-11-2021, 07:38 AM



Users browsing this thread:
7 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.