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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
[[Having now seen the creature in the flesh, each of you can make a Nature check to see if you can recall anything about creatures like this.]]

Bazz casts a spell on himself, and it brings to mind all of the stories he knows of the heroes and champions of old shaking of fear and weak spirits in the past.  His magic allows him to shake of the impact of boom and he leaps in front of Melville.  

Anders shook of the impact of the fear with the aid of his bless, and fires a bolt of concentrated starlight at the mound.  Upon blasting an obvious hole in the creature, the bolt of starlight effuses the entire thing with a soft highlighting glow. [[Guiding Bolt for 19 radiant damage.  The next attack against the thing gains advantage.]]

Round 3

Intiative #Character
13Booming Monstrosity
8Melville
7Bazzalan
6Rupert
4Anders

Quivering and shaking, the mound of ooze seems to fold in on itself, almost as if gulping air, and releases a thunderous boom even louder than the first.  The wood of the ship itself rattles and shakes with how loud the noise is.  The sound seems to almost physically buffet all of you. [[Everyone needs to give me a Wisdom save or be stunned (save at the end of each turn to end) and deafened  for (8-your Con Mod) rounds. Succeeding the save will avoid both effects.]]
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 05-10-2021, 08:38 AM



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ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.