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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
Looking through the bags, they reveal an assortment of skins and decorative bone wearables; minor trinkets of shells, beads and stones; and a total of 5 gp, 14 ep, 7 sp.  In addition, you find a set of carpentry tools (including a wider than normal range of hand drills) and spoon made of carved antler with something written on it in what appears to be Orcish.  This spoon was the other magical aura that Melville had detected earlier.  The only other thing of note is a small book with leather pages and a cover made of a single, extremely thick and veined leaf.  The book is roughly half filled with small, tight writing in Lizardfolk.  The last half of the book is blank.
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 04-29-2021, 01:22 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.