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[IC] Black Hills Caves: Exploration Day 2
(04-14-2021, 11:32 PM)GM Marvel Wrote: Touching the panel causes the room to suddenly whir and hum. A series of muffled clicking and buzzing sounds echo through the walls, and a moment later, the circular table in this room flares to light, providing a holographic projection of the habitat module on its surface. Numerous panels on the wall fill with static, and the pillar of purple metal flashes and begins to pulsate.


Quote:Story Award: If any PC has the Numerian Archaeologist campaign trait, reactivating the habitat module here earns the party 600 XP.

[OOC - So the Numerian Archaeologist trait is useful for something not only the Technologist feat Big Grin  What would have happened if a party reactive without trait they earn xp? Smile ]

Fine, probably we have opened the stuck door. I hope we haven't released something dangerous.

[ooc - http://forums.rpgaddicts.com/showthread....5#pid48425 ]

Eva examines the holomap. Does she see any creatures or moving dots on it?

Eva's perception: [1d20+7]=9+7=16

What about screens?
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RE: Black Hills Caves: Exploration Day 2 - by Eva Morningtide - 04-15-2021, 09:03 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.