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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
Old eagle-eyed Rupert scans over the door.  The drilled art seems to have been done to ensure good air exchange with the room beyond.  There are no signs of traps or other hazards that Rupert can see, and based off the smell he picks up through the door, the Giff, very familiar with small crew quarters on ships, is highly confident that the room past this door smells like crew quarters for sure.
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 04-11-2021, 01:03 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.