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~Character Construction/ Creation~
#95
And I lost my entire post!   Angry

Sorry for taking so long to get to this post.  Thank you Vitkyng for helping out.

The first thing I noticed about your character is your stats are very high.  If this is how you pictured your character then that's fine but your stats are much higher than the Poor and Typical stats a regular teenager would have.  In the front of the Judges book there are explanations about what stats mean.  For example...

GOOD Fighting is 'Some Formal Training' (Hawkeye and Police Officers)
GOOD Agility is 'some training in dexterity and accuracy' (Invisible Woman and Colossus)
TYPICAL Strength is 'Able to press up to 200 pounds' 
EXCELLENT Endurance is 'Regular Exercise' (Daredevil and Human Torch)
EXCELLENT Reason is 'Modify existing 1980's tech' [This should be updated to 2020 tech] (Beast)
EXCELLENT Intuition is 'Fine eye for Detail' (Nick Fury and Mr Fantastic)
EXCELLENT Psyche is 'Some experience with mental control and/or mystic forces' (Beast and Nightcrawler)

As you can see, most of the stats are far above a typical Teenager who has a stat range of Poor to typical unless there's a reason for them to be exceptional.  This could be explained as part of your mutation so you wouldn't have to say you went to the police academy.  But if you look at most of the other PC's you will notice their character's stats are mostly in the Poor to Good range with a few higher stats sprinkled in.  Endurance in particular is a stat that gets pumped up because even a regular human can have a Remarkable and for some reason mutants just seem to have higher Endurances.  But if this is how you see your character then that's perfectly fine.  I just wanted to make sure you were aware of the average teenager's stats.

I also usually deny powers with a star.  They tend to be unbalancing or have too many options compared to regular powers.  But since you have an concept going then that's fine.  I am a little concerned that you might not find a lot to do.  Grafting body parts and starting plagues aren't usually heroic powers you'll be able to use in the heat of battle.

Calculations: (Maximum of 190 cp's)

69 Ability scores (F8 + A8 + S5 + E8 + R16 + I8 + P16)
10 Resources (typical)
77 Grafting (20 base + [26 x 2 = 52] +5 overpower = 77]
41 Sleep induced (10 base + 26 Remarkable +5 overpower = 41)
26 Plague Carrier
15 (Sharp weapons and Animal training)
-----------------------------------------------------------------------------
238  Total

Please double check my math.  I've been working all night and I'm pretty tired while doing these calculations.  

If these calculations are correct, even if I were to give you 30pts for a limitation you still would be over your 190 cp limit.  You will need to shave some points off somewhere.  My suggestion would be your Ability scores.
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Messages In This Thread
~Character Construction/ Creation~ - by GM Marvel - 07-23-2015, 07:20 AM
RE: ~Character Construction/ Creation~ - by Aurum - 07-25-2015, 09:10 PM
RE: ~Character Construction/ Creation~ - by Blink - 08-20-2015, 08:29 AM
RE: ~Character Construction/ Creation~ - by Aurum - 05-05-2016, 07:44 PM
RE: ~Character Construction/ Creation~ - by Aurum - 05-05-2016, 11:50 PM
RE: ~Character Construction/ Creation~ - by GM Marvel - 04-02-2021, 05:40 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-16-2021, 02:40 AM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 11:37 AM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 07:44 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-18-2021, 08:42 PM
RE: ~Character Construction/ Creation~ - by Brunt - 08-19-2021, 01:40 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.