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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
[[Help is an action one may take to give another character advantage on a skill or attack roll.  Melville can totally assist Bazz to give him advantage.  Additionally, as stated earlier, I am fine with retconning that Slick would have let you borrow her theives tools if you wanted.]]

Slick reports to Melville that all of the barrels aboard are standard sized, so Rupert is going to have a problem fitting through them.  [[Basically Rupert trying to crawl through a barrel would require an acrobatics check to avoid breaking the barrel in some way in the effort]]  She asks if you need one sent over.

It is apparent that the only reason the slime was a barrier in the helmroom was due to it's placement on the gravity plane.  Unless something else is going on, that is the only place on the ship that you know of that could have that happen.  The other door is a standard door above the plane, so any slime would collect around the bottom.  It is unlikely that the slime could maintain a vertical curtain-like effect.
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 04-01-2021, 07:34 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.