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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
Rupert is able to easily wrench the hatch door open, the pitted hinges squealing and almost completely ripping loose of the worn deck.  A room, slightly smaller in dimension than the deck the away party currently stood on, is revealed as well as a roiling nearly visible cloud of stench.  A filmy sheen of a mostly clear but viscous-looking fluid ripples underneath it.  The fluid reeks like stagnant swamp water. You can tell from peering down that the room is not flooded, but it is beneath the gravity plane and whatever this liquid is has settled on the inverted floor of the room below.  A wooden ladder is bolted to the wall to allow easy access and turning opportunities to enter the room, or one could simply jump into the room and attempt to flip and land when the gravity shifted. 

[[OOC: It is an Acrobatics check to jump into the room through the pool, or you can crawl into the hatch and up the ladder to enter the room without a check, but being contact with the fluid longer.  If anyone has Alchemists tools, you can identify the stuff without a roll. Otherwise you can give me a Nature check to identify it.]]
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 03-22-2021, 10:30 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.