RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
[[OOC: I don't think we did downtime during the journey out from the rock, so you all have a total of 5 (13 days to the shell, then roughly 12 days to now) workweeks to spend on downtime stuff.  Threadvine will  spend all 5 weeks towards learning Giff (4 weeks to go) and teaching Semaphore.  Ashheart will spend 5 weeks teaching Light code and learning Dohwar, which let him get it down.  Slick will spend her 5 weeks learning Dohwar as well.  Annabelle will have been learning Carpenter's tool proficiency for 5 weeks (2 weeks remaining) while helping Cash do repairs on the ship the last two weeks, bringing the ship back to full and consuming 2/5ths of a ton of repair materials.  Cash has spent the last two weeks doing repairs and will spend the 3 earlier weeks teaching Annabelle. Anders, Bill and Royce will be learning Semaphore (5, 4, and 3 weeks left respectively).  Chick will also be learning Light Code (leaving 4 weeks to go).  That just leaves Bazz to clarify what he is doing with the downtime, he can spend all 5 weeks on Dohwar if he would like, just wanted to verify since the rules were published after he had made his last post.]]
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  


Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 03-07-2021, 07:39 AM



Users browsing this thread:
5 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.