02-24-2021, 02:08 PM
(02-24-2021, 07:04 AM)Bazzalan Horngrin Wrote: [OoC: I was wondering... If Melville had cast his fog cloud onto the deck of the ship, would it have stayed on the deck or would the ship fly away from it? ]
[OoC2: Was there any point to Rupert using the Bard Inspiration I gave him on the Jettison? I feel like the debris field just sits in space. Does it boost the the attack roll help the field hit any better if it's just floating? I only have 4 of these per day and I want to use them where they'll be the most effective. So maybe giving it to the person shooting the Catapult would make more sense. Have we done any damage to the turtle ship?]
If the point of focus was on the deck the fog would have travelled with the ship. Targeting it on a point in space causes it to stay where that point is.
When using the jettison to setup debris fields, it is functionally hitting an AC 10 target to get it in the specific hex you are looking for, so it could help it just didn't on this particular shot because Rupert rolled so well, particularly after the advantage. Similarly it would also help Cash with the catapult, although not with subsequent drifting misses, just the first shot if it is trying to hit something.
As the turtleship has not been in direct range of any of the Riposte's weapons yet, that does limit the utility of the Bardics, just as it limits the utility of Cash's Ranged weapon bonus, or the benefit of Ander's bless. One of the downsides of ship based combat in spelljammer is that sometimes people just don't have an option to do anything but wait and attempt to get buffs in place for when range has closed enough for them to be useful.