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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
(01-21-2021, 02:03 AM)Rupert Gladestone Wrote: Rupert will take the dash action,
Athletics Check =[1d20+5] = 5+5 = 10 and jump over the railing landing not so gracefully in his haste

Fortunately for Rupert, the deck netting provides great footing, and he is able to more-or-less smoothly lower him self down to the main deck and take a few more quick steps.

Royce rushes across the main deck and up the steps to take a position next to Annabelle and readies an attack once it reappears. {Movement and ready action}

With another soft pop the glass phenomena reappears, silently twisting and folding in on itself showing odd, warped reflections of the ship and crew from directly in front and behind it, but is non-existent from the sides. {Returns from banishment at the end of it's turn.}

The captain runs out of the helm room, past Bazz and up the stairs to stop next to Royce. {Movement and dash}

Bazz, your action?

Round 1
Bill - 21.15
Annabelle - 18.12
Cash - 11.14
Rupert - 11
Royce - 10.19
Glass - 9.16
Threadvine - 8.16
Bazz - 8
Slick = 7.17
Ashheart - 4.15
Chick - 4.14
Melville - 2

[Image: glassbattle_1_2.jpg]
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 01-21-2021, 02:54 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.