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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
(01-09-2021, 01:51 AM)Melville Wrote: Navigation - advantage [1d20+2] = 10+2 = 12  Advantage = a tie

Melville spends the first thirty minutes of the trip double and triple checking his calculations.  He is certain there was a more efficient route, but he'd be damned if he can find where he is going wrong.  Even so, getting to the shell from the current location of Bral in under two weeks is pretty good.  Better than average anyway.

Chick acknowledges the route and thanks Melville for the information.  She asks that he ask Bazz to bring her some toast with butter when he has a moment.  Melville had been too focused on the navigation plotting to notice, but Bazz never came in to check the rotation.
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 01-09-2021, 06:54 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.