01-08-2021, 04:46 AM
Quote:Repair (Requires Tool Kit)
You can repair a damaged or Disabled Droid or object (Including devices and Vehicles). This requires at least 1 hour of work, at the end of which time you must make a Mechanics check. Only one character may repair a given Droid or object at a time, but other characters may use the Aid Another Action to assist.
Repair Object
You can spend 1 hour and make a DC 20 Mechanics check to repair a damaged or Disabled object, restoring 1d8 Hit Points and removing any Persistent Conditions currently affecting the device or Vehicle. If you are on board a damaged Vehicle while you attempt to repair it, apply any penalties from the Vehicle's position on the Condition Track on your Mechanics check. (Major Vehicle repairs are best attempted in a garage, hangar, dry dock, or other specialized facility.)
[OoC - Repairing for one hour requires a roll, take 20 takes 20 times as long, and repairs 1d8 hp. There are other trained mechanics her (skill focus (mechanics) + proficiency would give them a minimum +10+1/2 character level. So you suspect that they will assign a team of Rebel mechanics to get the shuttle repaired, repairing 1d8 hp per hour with a take 10. The shuttle is at 74 of 120 hit points, so on average it will take the repair crew about 10-11 hours.]
Zero won'r be needed for the repairs, nor will Korstyn, unlkess you want to waive of the Rebel repair crew and repair it yourself.