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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
Bill calls after you as you head to the gangplank, "Just a couple alleystreets back from Anchor there is a provisionist shop that I get good deals from, maybe they will do the same for you if you drop my name.  Marco's Mercantile."

Presuming you head over there you can get everything you are looking for there.  Melville even finds parchment at 5cp a page, and Rupert is able to buy what he estimates will be roughly a year's worth of loose good quality dwarven tobacco for 20gp, depending on how much time is spent in the flow that will likely last him the entire trip. Ashheart would have also told you that each crewmember has access to a personal footlocker.  You can provide your own lock, or rent a lock from ship's stores that Ashheart has a spare key too for 2sp. 

Is there anything else that any one wants to get before departure?
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by GM Anthraxus - 01-03-2021, 03:03 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.