RPG Addicts | We Know You're Hooked

Not a member yet? Why not Sign up today
Create an account   Login to account




  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5


A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
Bazz picks up the contract and begins to read it carefully.  He was slightly concerned about the division of shares but not really for himself.  As a Jack-of-all-trades, he could slip into almost any roll and had no problem with taking a few shifts of Spelljamming.  But what of the Gif who couldn't help with spelljamming?  It would seem his earning potential would already be at a disadvantage.  

[OoC: I don't know if we need to make a skill roll or which skill to use.  Would it be investigation or insight or something else?]

"Captain, I'm curious.  You say, 'a share is defined as a even split of the final profits of the expedition, after the cost of food, air, and water as well as any healing or other limited resources used by the crew are taken into account.'  So does that mean I will be compensated for using my healing ability on the crew?  I obviously don't mind healing the gravely injured but I don't want to be expected or ordered to use up all my healing so there's none left for me or my companions and then be expected to pay for our own healing.  That doesn't seem fair." 
Quote this message in a reply

Digg   Delicious   Reddit   Facebook   Twitter   StumbleUpon  


Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by Bazzalan Horngrin - 12-29-2020, 05:43 AM



Users browsing this thread:
5 Guest(s)

Forum software by © MyBB - Custom theme © iAndrew 2014 - All Material and Content © artCain, HJCain, and RPGAddicts 2009 - 2015
     
ABOUT US
A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.