12-28-2020, 06:14 AM
(12-28-2020, 05:45 AM)DM Vitkyng Wrote: Njon - Initiative [1d20+6] = 12+6 = 18; Woryn [1d20-1] = 15-1 = 14; Tak [1d20+4] = 6+4 = 10; Imperial Pilot [1d20+8] = 18+8 = 26
Initiatives
Imperial Pilot - 26.08
Zero - 23.05
Njon - 18.06
Shunna - 17.06
Woryn- 14.009
Korstyn - 13.07
Tak - 10.04
Dez - 9.06
Ubi - 7.06
*There is going to be a whole lot of delayed actions going on, due to Ubi's poor initiative roll.
Occupied positions (ship weapon attack bonus = base attack + ship's Intelligence (+2) - 5 non-proficiency (if non proficient in heavy weapons or starhip weaponry; only Dez, Njon, and the Imperial pilot are proficient)
Pilot - Ubi controls ship movement & Laser Cannons, Twin (rear)
Co-Pilot - Njon controls blaster cannon and can aid pilot
System Operator - Zero manages the Vehicle's shields, sensors, and communications. Raising/lowering shields is a swift action so Zero can do it on his initiative without interrupting his astrogation.
Gunner 1 - Dez controls blaster cannon battery
Unoccupied Positions:
Commander - ? Can aid another on Use Computer checks and attack rolls (attack rolls use knowledge (Tactics)
Engineer - ? Repairs ship systems, requires mechanics
Gunner 2: ? controls blaster cannon battery (in other words can opt not to fire to give Gunner 1 +2 to hit automatically,and do extra damage for each three points attack roll exceeds reflex defense; or can fire the blaster cannon idependently)
[[Hmm...Korstyn has Knowledge (tactics). And Mechanics... She's not proficient in starship weps though.]]