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A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread]
"Well, Captain, I may not be a soldier like Rupert but I can certainly hold my own in a melee."  He suddenly flips out of his chair and with surprising grace he lands on his hooves with longsword in hand.  Bazz begins a bit of swordplay, flashing the blade about with surprisingly beautiful lunges and slashes (Uses Cha 18 Hex Warrior ability for attack and damage).  "I'm also quite adept at ranged combat as well!"  Suddenly his other hand flashes with a greenish light and a beam of crackling energy blasts from his palm and strikes the target!  "And then there are my abilities to entertain; to negotiating; and even cast some minor healing magics!  With all of this and my usefulness as an extra jammer, what more do you need?  If there is something, feel free to ask and I'll get right on it and learn all I can!"  

Bazz then offers a deep bow then once again takes his seat.

Acrobatics: [1d20+6] = 17+6 = 23; Flipping

Mirthful Leap: [1d8] = 2; Only +2' Rolleyes  but it's a bonus 2 feet above his normal flip!  Cool

Eldritch Blast: [1d20+6] = 15+6 = 21, Damage: [1d10] = 9
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Messages In This Thread
S WE COULD SIT DOWN - by Rupert Gladestone - 12-01-2020, 05:47 AM
RE: A Dohwar, a Giff, and a Satyr walk into a bar [IC Thread] - by Bazzalan Horngrin - 12-22-2020, 05:33 AM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.