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The Planetary Bodies of Casaspace
#5
Shipwrecker

Type: Earth
Size: B (90 mile diameter)
Shape: Spherical
Day Length: 20 hours
Year Length: 1 standard year

Shipwrecker is a small planet, only about 90 miles across. It is covered in forests and mountains, about 50% of the planet is a stormy ocean. The planet is inhabited by goblins and harpies, as well as "normal" mountainous and forest animals. The climate is often cool, with many fogs and mists. There is no winter, but a 4 month stormy season (running from 10th through the 2nd month on the Bral calender) makes travel very difficult, especially ship landings. Almost no lumbering, fishing, or farming gets done during this period of near constant rain. At any time of year short, cruel gales and freak tornadoes are possible. The tempature rarely dips below 30 F or rises above 65 F. The planet revolves very slowly, the day is 20 hours long despite the tiny size.

Shipwrecker is named after a minor sea goddess worshipped by the goblins of the planet. Her goblin name, Latanuut ("Undernight"), was dropped by some humans and demihumans who took up her worship as a way of preventing the many shipwrecks she is said to cause on the planet. The goblins themselves continue to worship her, and are spelljamming aware, though not spelljamming capable. Prince Andru has forbidden trade with the goblins of Shipwrecker, something even the Arcane have not violated for fear of losing access to one of wildspace's most active ports.

Wrighters
Wrighters, a small colony town, is controled by the Rock. About half the town is dedicated to a ship building operation run by Bral's Shipwrights' Guild, the rest is devoted to adventurers and miners. A few years ago gold was discovered in the mountains inland from town. This resulted in a gold rush which has still not completely abated, despite the relatively poor finds. This gold rush ignited a long simmering guerilla conflict between the local goblin tribes and the lumberers of Bral. The goblins were defeated and forced deeper back into the mountains with relatively few losses.
While Wrighters is quite far from Bral the population is to small and transient for any thoughts of independance to emerge. Goblin troubles and pirate raids are the primary concern of the inhabitents. Many hermits and ne'er-do-wells have taken to the nearby mountains where they trap, hunt, and try to avoid the goblins. Wrighters itself is surrounded by perhaps a dozen fortified farmsteads and upstream along the Snake River lie three large lumber camps. All of these outlying folk consider Wrighters the "big city" and journey there when they need such a place.
Most buildings in Wrighters are single story, wooden affairs. A surprisingly large percentage of the population live in tents either in tent city or the market square. The roadways are usually a muddy mess, much talk is going about concerning paving the roads.

[Image: ShipwreckerMap.gif]
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RE: The Planetary Bodies of Casaspace - by GM Anthraxus - 12-02-2020, 05:58 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.