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The Sunless Citadel - (Chapter One)
---Everyone---

(DM - Everyone roll Initiative and post your first action.  

- For those of you new to my games, I streamline the combat a bit.  So whoever posts first, goes first.  Your initiative check is see if you act before or after the monsters. Usually this just determines if you hit it before it hits you.  You will usually be able to see a targets AC and Health to better choose your targets.  This is explainable by the fact that your character should be able to see how damaged something is to a greater or lessor degree.  

- I will also use Logical deduction in the fights to speed things along. An exampled would be; if you attack a low health creature with two attacks, I will automatically target the closest second creature for you if you kill the first one in the first hit. That way your attack is not wasted and we don't have to wait for you to post again.)

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RE: The Sunless Citadel - (Chapter One) - by DM Spiral - 10-21-2020, 10:30 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.