07-31-2020, 06:27 PM
Ubis tells zZero the original destination, a planet called Generis, in the Atrivis sector. You are already in the Atrivis sector so this should actually be a short jump, less than a day, even though you are not on a space lane. Not being on a space lane will just make the astrogation calculation tough.
The ship does have a nav computer, so you can start the calculations, the problem is the asteroids cayuse too much of a gravity wel, so they prevent you from jumping to hyperspace. You need to get about 10 miles clear of the asteroid field before you can jump.
You can pre-plot the coordinates though and get them into the astrogation compute so that you can astrogate more easily when the time comes.
So to pre-plot the astrogation will take 1 hour DC30-5 for nav computer= DC 25 (you can try to speed that up if aim for DC35) .
Once it is pre-plotted, the next time you need it when you want to actually jump it will be DC10 and take one minute (or DC20 for one round)
So, @zero make a Use Computer check.
Is anyone taking over Nkon's gunner position?
Current positions
Dez= Pilot +9 (ATT +3) [Laser Cannons, Twin (Pilot)] ( Proficient in heavy weapons and Zero G environments)
Njon = CoPilot +9 [Blaster Cannon (Copilot)] Mechanic +14 (Only while MK Pilots); ATT +6 (Proficient with heavy weapons)
Shunna = Mechanic +8 (pilot +9; Attack +5)
Zero = System Operator/ Use computer +10; Mechanic +10 (Only while MK Pilots); Medic; ATT: +3
Ubi = Gunner (Attack +4; Mechanic +8) [Blaster Cannon, Batteries]
? = Gunner [Blaster Cannon, Batteries]
Shunna or Callie can both drop into the gunner seat, and just leave it to dp Mechanic duty.
Currently Callie is supervising your prisoner.
It will take at least twenty minutes to get clear of the Minefield, longer if you hide out in the Minefield to take an hour to calculate the astrigation coordinates.
The ship does have a nav computer, so you can start the calculations, the problem is the asteroids cayuse too much of a gravity wel, so they prevent you from jumping to hyperspace. You need to get about 10 miles clear of the asteroid field before you can jump.
You can pre-plot the coordinates though and get them into the astrogation compute so that you can astrogate more easily when the time comes.
Quote: If the Astrogator uses current data (One day old at most), they can plot a safe course. Doing so takes one minute and requires a successful DC 10 Use Computer check.
...
If an Astrogator has no data with which to plot a jump through Hyperspace, the base DC for the Use Computer check is 30, and the Astrogator must spend 1 hour calculating coordinates and vectors before attempting the check.
...
Using Nav Computer +5
Attempt to make the check in 1 round -10
So to pre-plot the astrogation will take 1 hour DC30-5 for nav computer= DC 25 (you can try to speed that up if aim for DC35) .
Once it is pre-plotted, the next time you need it when you want to actually jump it will be DC10 and take one minute (or DC20 for one round)
So, @zero make a Use Computer check.
Is anyone taking over Nkon's gunner position?
Current positions
Dez= Pilot +9 (ATT +3) [Laser Cannons, Twin (Pilot)] ( Proficient in heavy weapons and Zero G environments)
Njon = CoPilot +9 [Blaster Cannon (Copilot)] Mechanic +14 (Only while MK Pilots); ATT +6 (Proficient with heavy weapons)
Shunna = Mechanic +8 (pilot +9; Attack +5)
Zero = System Operator/ Use computer +10; Mechanic +10 (Only while MK Pilots); Medic; ATT: +3
Ubi = Gunner (Attack +4; Mechanic +8) [Blaster Cannon, Batteries]
? = Gunner [Blaster Cannon, Batteries]
Shunna or Callie can both drop into the gunner seat, and just leave it to dp Mechanic duty.
Currently Callie is supervising your prisoner.
It will take at least twenty minutes to get clear of the Minefield, longer if you hide out in the Minefield to take an hour to calculate the astrigation coordinates.