06-30-2020, 01:03 PM
(06-30-2020, 07:22 AM)GM Marvel Wrote:(06-29-2020, 06:13 PM)DM Vitkyng Wrote:(06-29-2020, 06:03 PM)DM Vitkyng Wrote:(06-29-2020, 04:26 AM)GM Marvel Wrote: Were the 2e psionic rules converted too? I'd love another shot at Boone 2.0.
And of course I would like to play.
I've been busy with work but I should be able to whip something up after I update my games
I'm thinking an artificer would be cool.
By the way, which crystal spher would we be playing in?
It is a more generic game based out of Rock of Bral so Bralspace/Spiralspace is home sphre but characters can be from anywher.. starting at 1st level so no great heroics pregame..
Psionics as per standard 3.5 so no Boones lol
That being said, I know you are perfectly capable of breaking my game anyway.... please don't
I wouldn't say Boone broke the game. I think Boone contributed to the epicness of the campaign. I think any group would love to use a Illithid Nautiloid as a giant spear to smite a giant monster! But there was that one time where Boone exploded the brain of the hidden BBEG at the start of the game and ended the Adventure and Campaign.
Anyways, I need to discuss your thoughts on reducing the GP and XP costs of magic item creation for Artificers. I've been doing some research into ways to do this and need to make sure you're ok with them. Also I believe Pathfinder did away with XP costs and I thought you agreed because it's kind of stupid that anyone wishing to make magic items as an occupation can ever gain a level from just magic item creation.
Might have a solution that will maintain game balance. Given SJ means a lot more gp floating around