05-11-2020, 01:07 AM
(05-10-2020, 10:21 PM)GM Marvel Wrote: It looks like 2e wins. It's been a long time so I'm not sure how much that will change the Cleric/Fighter. I'm not even sure if Elves can be Cleric/Fighters in 2e. It will have the greatest change on the Cavalier. You'll have to check what your original stats were.
The below post quoted from the character creationthread says it all.. my initial stat roles before being 'bumped' up to the minimums for cavalier in 1st edition were:
17, 14, 14, 12, 11, 9, and my 7th roll was also 9 so dropped.
I chose to put the 17 into Con to make hime a tougher fighter rather than a strength fighter.. so that means my character would have
Str: 14
Dex: 14
Con: 17
Int: 12
Wis: 11
Chr: 9
I know other characters were much more 'endowed' with luck in their stats but for rolled stats these are actually pretty good.
(12-29-2017, 06:29 AM)DM Vitkyng Wrote:(12-28-2017, 11:59 AM)Man in Black Wrote: Using material from Player's Handbook, Unearthed Arcana, Dungeoneer's/Wilderness Survival Guides.
Roll 4d6, re-roll 1's, 7 times and keep the best 6. If your stats feel truly hopeless, let me know. If you can't meet the minimum for the class you want, put the best stats in those spots and raise them to the minimum. Everyone starts with 35,001 xp. Remember to divide that if you are multiclass. No evil. No monster/evil races. Starting realm is Greyhawk. You all can start knowing each other or meet in a tavern and swap stories.
(12-28-2017, 12:23 AM)DM Vitkyng Wrote: OK, rerolling stats so I can reroll 1s.. then drop lowest.
Stat 1 [1d6r2] = 5, [1d6r2] = 6, [1d6r2] = 2, [1d6r2] = 3 = 6, 5, 3 == 14
Stat 2 [1d6r2] = 6, [1d6r2] = 3, [1d6r2] = 2, [1d6r2] = 2 = 6, 3, 2 == 11
Stat 3 [1d6r2] = 5, [1d6r2] = 6, [1d6r2] = 2, [1d6r2] = 3 = 5, 6, 3 == 14
Stat 4 [1d6r2] = 3, [1d6r2] = 2, [1d6r2] = 4, [1d6r2] = 5 = 3, 4, 5 == 12
Stat 5 [1d6r2] = 2, [1d6r2] = 3, [1d6r2] = 4, [1d6r2] = 3 = 2, 3, 4 == 9
Stat 6 [1d6r2] = 5, [1d6r2] = 6, [1d6r2] = 6, [1d6r2] = 2 = 5, 6, 6 == 17
Would it be allowable to place these stats as
Str 14, Dex 14, Con 17, Int 12, Wis 11, Chr,9. and ten bump them to meet the prerequisites for Cavalier? "A cavalier must have minimum ability scores of 15 in strength, dexterity,
and constitution, and scores of 10 in intelligence and wisdom."
I did not roll that 7th time so will do that now.. then build the Cavalier as discussed.. will be a 5th level cavelier with the 36,001 xp.. will get a character sheet setup and a character profile created as well.
Stat 7 [1d6r2] = 2, [1d6r2] = 3, [1d6r2] = 2, [1d6r2] = 4 = 2, 3, 4 == 9
So no change to the above scores
Str 15, Dex 15, Con 17, Int 12, Wis 11, Chr 9
then the Cavelier class ability modifiers for Srtr, Dex and Con
Str Str cavelier modifiier 1st [1d100] = 80, [2d10] = 14, [2d10] = 9, [2d10] = 15, [2d10] = 9 = 15/127 == 16/27
Dex Dex cavelier modifiier 1st [1d100] = 72, [2d10] = 19, [2d10] = 13, [2d10] = 9, [2d10] = 13 = 15/126 == 16/26
Con Con cavelier modifiier 1st [1d100] = 38, [2d10] = 11, [2d10] = 15, [2d10] = 11, [2d10] = 5 == 17/80
End resul stats
Str 16/27
Dex 16/26
Con 17/80
Int 12
Wis 11
Chr 9
Unable to find an online version of the 1st edition D&D character sheet on Mythweavers I downloaded a fillable pdf excel spreadsheet version - I put it in my Onedrive if people want to download and use it (I will export mine to a pdf when done)
1st edition character sheet - https://1drv.ms/x/s!AjFiKq8nYxnYg8hkHZf9vItCmbcpcw