03-18-2020, 04:30 PM
(This post was last modified: 03-19-2020, 12:23 PM by Shunna Maza.)
(03-17-2020, 06:39 PM)H1-MK2 "MK Wrote: Njon is the talz unless I've misunderstood everything since we entered the ship, and MK's attack would be at +4 with the laser cannons. As for Ubi, I believe it was mentioned he would be a good gunner. I would highly suggest having Njon at the copilot station since most likely MK won't need assistance piloting, and it would leave Ubi free to man the blaster battery, while Njon could man the copilots gun.
[OoC: Oops! Sorry. My excuse is, I've been working overnights and I'm sticking to it. ]
So we have:
MK = Pilot +14 (+16 mechanic; ATT +4) [Laser Cannons, Twin (Pilot)] (Proficient with cannons)
Njon = CoPilot [Blaster Cannon (Copilot)] Mechanic +14 (Only while MK Pilots); ATT +6 (Proficient with heavy weapons)
Shunna = Mechanic +8 (pilot +9; Attack +5)
Zero = System Operator/ Use computer +10; Mechanic +10 (Only while MK Pilots); Medic; ATT: +3
Ubi = Gunner (Attack +4; Mechanic +8) [Blaster Cannon, Batteries]
Dez = Gunner (Attack +3; Proficient in heavy weapons and Zero G environments) [Blaster Cannon, Batteries]
Does this look good? Of course, Shunna will only be the Mechanic while other people are occupied. When not in combat, she can slip into the Piloting roll so MK and go fix something.