01-28-2020, 02:34 AM
(01-27-2020, 11:13 AM)H1-MK2 "MK Wrote: Well given there isn't much he can do, MK is going to ready a move action to move to the nearest scomp link once the crate is opened, and ready a standard action to adjust any weapon controls using his Personalized Controls talent.
I assume you meant Personalized Modifications rather than Personalized Controls (Personalized controls are a ship modification, noy a Talent)
Quote:Personalized Modifications
As a Standard Action, you may tweak the settings, grips, and moving parts of a powered weapon you wield, tailoring it to your needs. For the remainder of a the encounter, you gain a +1 Equipment bonus on attack rolls, and a +2 Equipment bonus on damage rolls with that weapon. You can use this Talent only on powered weapons (Those that require an Energy Cell or Power Pack to operate), including weapons connected to a larger power source (Such as Vehicle and Starship weapons).
The key thing to remember here is it only lasts for the encounter, not a blanket persistent duration.
(01-27-2020, 07:58 PM)IT-O (Zero) Wrote: [OOC: Isn't Shunna standing on the ramp? If she is, Zero will tell her.]
Shunna is indeed on the ramp, a 4 square (20 ft/ 6m) movement from where she can reach the locker.
As for the readied action it will change MK's spot in the initiative order to just prior to whomever opens the locker. The will still get to open the locker, then MK will go, then that character would resume their action, assuming they had anything left to do.