12-02-2019, 07:57 PM
[OoC: Sorry. All work and a newly broken foot makes GM Marvel a slow poster.
]
The captain sees you all readying to jump so he gives the signal and one of his sailors at the back of the ship opens a strange flask. A trickle of black smoke drifts from the opening then suddenly the space around him is engulfed in inky blackness.
"JUMP!" Yells the Captain. "The smoke will cover you!!"
One by one each of you jump out of the boat. As the last of you leap the Airship suddenly lurches upward and disappears into the smoke that was covering your escape. You all drift toward the dark crevas in the mountain top...
[OoC2: I need 1 dexterity check and 3 balance checks. Anyone who was successful in practice gains a +2 on the roll.]

The captain sees you all readying to jump so he gives the signal and one of his sailors at the back of the ship opens a strange flask. A trickle of black smoke drifts from the opening then suddenly the space around him is engulfed in inky blackness.
"JUMP!" Yells the Captain. "The smoke will cover you!!"
One by one each of you jump out of the boat. As the last of you leap the Airship suddenly lurches upward and disappears into the smoke that was covering your escape. You all drift toward the dark crevas in the mountain top...
[OoC2: I need 1 dexterity check and 3 balance checks. Anyone who was successful in practice gains a +2 on the roll.]