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The Sunless Citadel - (Chapter One)
#76
---Everyone---

[Image: 8BNK4be.png]


"Thank you for your time." The young halfling woman sits down and begins to tell her tale, "As you all may or may not know, the Church of Tymora often employs adventurers to assist local towns or cities who petition for aid. Unfortunately our success rate is about fifty fifty. But that's usually cause locals lots of times claim to be adventurers las they're looking for quick coin. Which is why your group drew my immediate interest. You're all the real deal." 

She took a sip of her ale. "Just in case you were all wondering why I was so interested. So, to the meat of the story." 

"We have lost a group of adventurers on just such an instance. A local magistrate of Neverwinter had put in a petition to investigate a town called Oakhurst. It's located near the foothills of Thundertree, not far from Neverwinter itself.  Apparently the villages comes into possession of a magical apple about once a year, that is said to heal all wounds, diseases or ailments. No one knows where the apple comes from, but it is said the villagers purchase it from goblins no less." 

She raised an eyebrow, "You can see how this began to concern the magistrate when he heard this arrangement. The thoughts of curses and dark magic filled his mind and he wished the matter looked into.  Well, now that our first group of adventurers are long over due and our agents in Oakhurst said the villagers have not seen any sign of them since they sought out the old citadel where the goblins are supposed to reside, the whole thing has escalated." 

"I was hoping we could hire your perhaps get to the bottom of this problem and hopefully find our missing adventurers."
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RE: The Sunless Citadel - (Chapter One) - by DM Spiral - 06-03-2018, 09:53 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.