05-15-2018, 10:29 AM
Yes the Disable Device is much more dangerous. This may be already well known but I want to point out that there aren't any critical fails for skill checks. Obviously the DM, like always, can change this but if the DM is going to force a critical fail rule then he should also create a Critical Success rule for a natural 20. It is only fair. These new house rules should be written somewhere so they aren't forgotten. Because I use quite a few house rules, I do this for my game.
Side note, I've also been thinking of adding a few new house rules to try out. Like allowing you to destroy your shield to absorb all damage from one source of attack (probably not an area of effect attack). They perhaps can be repaired for maybe 10% the cost. Magical shields might just temporarily lose a plus and can also be repaired based upon the number of pluses you've sacrificed during a battle. I'm still mulling it over and as always I'm always open to suggestions.
Side note, I've also been thinking of adding a few new house rules to try out. Like allowing you to destroy your shield to absorb all damage from one source of attack (probably not an area of effect attack). They perhaps can be repaired for maybe 10% the cost. Magical shields might just temporarily lose a plus and can also be repaired based upon the number of pluses you've sacrificed during a battle. I'm still mulling it over and as always I'm always open to suggestions.