02-16-2018, 03:06 AM
(This post was last modified: 02-16-2018, 03:17 AM by Vidar the Red.)
(02-15-2018, 09:24 PM)DM Dougfan Wrote: [How do you define “interacting with” an illusion? Is touching it actually a requirement to believing or disbelieving it? I’ve personally Seen some things that I could tell were illusions that others with me could not.]
Ooc - Per the article Nex mentioned, and I never thought of this before reading it, "interacting with" really means "using an action" be it standard or move. So even talking to an illusion of a guard, while speech is a free action, requires time to wait for a response and then allow a will save for disbelief which should take some time. The more I think about illusions the more I think they have been undervalued in most games I have played in the past. The trade-off being the lack of real damage for the ability to completely alter the actions of everyone around the spellcaster. There is some real risk reward in illusions. :

Vidar does his best to scare the wolves off like Valdi suggested. He raises his dragon shield high and yells at the two wolves, even lifting his cloak up to appear larger. "RAAAAAAARRRRRRRR! Back you dogs!"
[url=Intimidate/Handle Animal[1d20] = 19]Intimidate Wolves[/url] (+11 Intimidate or +6 Handle Animal) = +30 or +25