02-02-2018, 11:26 AM
Yeah. I tend to let my players have a long leash on illusions as long as nothing is too far-fetched. Illusions are even more of a pain in Rolemaster. I spent some time working up on what I thought would make a great illusion for a distractions and all I got was basically 'oh yeah that did nothing.' I found it very frustrating. I'll use more direct illusions that have a definite description, but I apparently have no skill with the art of illusion. I'll save time and just stick a sword in their guts.