12-20-2017, 10:31 PM
(12-18-2017, 08:10 PM)DM Surranó Wrote: Didn't get to deep when considering what nutrition means but reading the debate I'd say that some restrictions may actually come handy when using Goodberry. Like, no healing effect more than one a day. And feeding it to unconscious members may call for a healing check to avoid suffocation. But yes, I agree that it provides fluids, considering how a regular berry provides the same ratio of sugar+water.
Now, campaign settings or climates do make difference. Desert life requires more water, e.g. 3x, in which case you need three berries a day, or two gallons of water and a berry. Divide by four for tiny creatures :-)
I don't think it obsoletes create food completely since the latter creates food out of thin air while you need fresh berries for the former. Hard to get in many places, including desert, aquatic, underground, arctic, etc.
About the spellcraft check; Toot considered the spell mentioned and dismissed it as a possibility. Thirst and hunger both feel real.
I'll amend my ic post stating that Toot was still thirsty. The nonlethal damage still remains as well as fatigue until rest. I guess. :-)
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Except the Goodberry spell already states that there is a limit on the number of times you can benifit from the spell...
Quote:The berry also cures 1 point of damage when eaten, subject to a maximum of 8 points of such curing in any 24-hour period.
So if it's a choice between healing 8 per day and it only holds off starvation or it can only be used once per day but it hold off both starvation and thirst, I would rather have the healing. Only letting the berry heal once per day makes the spell almost useless.