I had been waiting for others to reply and then I had some personal issues come up.
For whatever reason there may be some people who have vanished from the site. I've notice 2 players in my game haven't posted since I last posted on Oct 17th. Both play in this game. I believe one is Andra and the other is Eran.
I will get my crap together and post soon. Aiming for Tuesday.
I'm not sure how these story paths work with leveling. Does the DM have a lot of control with experience or are you expected to follow a path of adventures that expect you to be a certain level for each major encounter? If the DM has the freedom may I suggest offering xp's for more than just encounters? As someone who has played PbP for over a decade or more, I find one of the flaws is slow advancement. This is totally the fault of the way PbP works but I think the DM can mitigate this flaw a liitle with giving the players bonus xp so they can level and have a sense of achievement.
For whatever reason there may be some people who have vanished from the site. I've notice 2 players in my game haven't posted since I last posted on Oct 17th. Both play in this game. I believe one is Andra and the other is Eran.
I will get my crap together and post soon. Aiming for Tuesday.
I'm not sure how these story paths work with leveling. Does the DM have a lot of control with experience or are you expected to follow a path of adventures that expect you to be a certain level for each major encounter? If the DM has the freedom may I suggest offering xp's for more than just encounters? As someone who has played PbP for over a decade or more, I find one of the flaws is slow advancement. This is totally the fault of the way PbP works but I think the DM can mitigate this flaw a liitle with giving the players bonus xp so they can level and have a sense of achievement.