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Star Wars D6: The Last Knight
#13
(05-18-2017, 09:24 AM)Man in Black Wrote: Can't play Star Wars without a wookie.  You gotta have big traps.

If it makes you feel any better, I've been playing off and on since I was 16.  I'm 44 now.  I'll let you do the math.  I gauge my level of success by how much fun the players are having, not how many TPK's I can pull off.  I set the adventure to fit the party, not punish the players for not reading my mind to know what they'll need to succeed.   Have all your games been played like Game of Thrones in the Tomb of Horrors?  Wink

Lol not all, but a lot of them actually remeind me of GOT, unless we had some kind of mitegatin mechanism aviable
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Messages In This Thread
Star Wars D6: The Last Knight - by Man in Black - 05-13-2017, 09:48 AM
RE: Star Wars D6: The Last Knight - by Telsij - 05-17-2017, 05:09 PM
RE: Star Wars D6: The Last Knight - by noctum_carpe - 05-18-2017, 09:47 AM
RE: Star Wars D6: The Last Knight - by Telsij - 05-18-2017, 04:04 PM
RE: Star Wars D6: The Last Knight - by Telsij - 05-18-2017, 07:39 PM
RE: Star Wars D6: The Last Knight - by Telsij - 05-19-2017, 02:49 AM
RE: Star Wars D6: The Last Knight - by DM Dougfan - 08-17-2017, 12:16 AM
RE: Star Wars D6: The Last Knight - by Nova - 08-28-2017, 05:12 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.