05-14-2017, 02:44 AM
(05-12-2017, 06:15 PM)Nexendia Wrote: "Does anyone know anything about Kobolds," Nex asks everyone? "Humanoids [Knowledge: Local] is not something I've spent much time focusing upon."
[OoC: DM, I can't remember if we've talked about this but I know some DM's allow Character's to use Knowledge skills untrained as long as the DC of the question is no higher than 10. In case you agree...
Knowledge: Local +5 = 11 (Whew... Just made it) Nexendia is mainly trying to remember what Environment Kobolds are usually found? ]
[OoC2: Actually we did talk about it >here< and you stated that you think you will allow Knowledge Nobility and Local to be used Untrained. I do plan to pick up the rest of the Knowledge skills over the next few levels.]
[OoC3: Are you accepting the Unchained options? ]
[[OOC1: I do remember that I did say yes to Local and Nobility. But I can't allow any other skills untrained. By definition, every other Knowledge skill implies a certain studiousness required. A Laymen would not know about engineering unless he learned about it from an engineer or studied it in class or in a book, for example. Sorry.
OOC2: See above.
OOC3: Yes, I'll accept them. I'm also giving serious thought to Fractional Base Bonuses. I've used them before as a player and I find it generally a better idea to not penalize a player not playing a class with a high BAB or save by forcing them to subtract the remainder of their bonus.
As for your question about Background skills...I think I like the idea of making characters more well-rounded by giving them a scholastic or apprenticeable skill for their background. So, yes, you all can use Background skills. ]]