I'm still working on my Gunslinger. Gawd, I sometimes hate being so indecisive.
I have a question about craft skills. Can we use them during character creation? Just for our own character's use of course. I'm not interested in creating a ton of stuff to just run off to the market to sell the first chance I get. The way I've handled this in my games is to assume every roll is a Take 10 and then you add your skill rank. So you can create anything of that skill rank or lower. For example, if you had a Craft Arms and Armor of 5 (Take 10+5= DC15) would mean you could craft any armor of AC 5 and lower for a reduced price.
To me it would make sense that if a character had these skills he would use them rather than running out and buying armor someone else someone has made.
My character actually has Craft (Alchemy) but I used the Craft Armorer example because it was more straight forward.
I have a question about craft skills. Can we use them during character creation? Just for our own character's use of course. I'm not interested in creating a ton of stuff to just run off to the market to sell the first chance I get. The way I've handled this in my games is to assume every roll is a Take 10 and then you add your skill rank. So you can create anything of that skill rank or lower. For example, if you had a Craft Arms and Armor of 5 (Take 10+5= DC15) would mean you could craft any armor of AC 5 and lower for a reduced price.
To me it would make sense that if a character had these skills he would use them rather than running out and buying armor someone else someone has made.
My character actually has Craft (Alchemy) but I used the Craft Armorer example because it was more straight forward.