11-22-2016, 09:32 PM
Re suicidal orders; yes they are something like astral projections; the true body is not really there. but we still haven't clarified if Toot took the risk of digging as I originally (mis?)understood if there was a risk Toot wouldn't do it.
Re attack from burrowing; no I don't think any weapon, even any natural weapons of the earth elementals, would be effective through solid substance but if it was then theoretically a diagonal attack would be possible (in aerial or deepwater combat you have 26 adjacent cubes). It's worth mentioning though that most medium creatures' space is 2 cubes high so the abstraction gets even more abstract in 3D.
Re touches emanating from skin; you have a point there, not sure why you stroke through the whole thing. The three issues to clarify are:
1. when exactly does that count. I mean a frightening presence of a bigger creature is rightfully larger. A deflection-like stuff (and PfE/MCaE give deflection bonus) is rightfully calculated from surface. But would, for example, a turning attempt affect a larger area, and potentially more undead, just because that priest is an enlarged ogre, as compared to a tiny jermlaine?
2. how do you define "surface". I mean is it the same as space? or proportional to space, maybe depending on the proportions of the subject, like dwarves being wider but humans being taller? Using natural reach similar to how it is described in high jump?
3. how to make a uniform ruling for all. I mean if an enlarged ogre shaman has a 20ft diameter space then the medium dwarf should have 5ft (as opposed to RAW 0) and the wizard's diminutive cat should have 1ft. (25 cats fit in a single square)
Re attack from burrowing; no I don't think any weapon, even any natural weapons of the earth elementals, would be effective through solid substance but if it was then theoretically a diagonal attack would be possible (in aerial or deepwater combat you have 26 adjacent cubes). It's worth mentioning though that most medium creatures' space is 2 cubes high so the abstraction gets even more abstract in 3D.
Re touches emanating from skin; you have a point there, not sure why you stroke through the whole thing. The three issues to clarify are:
1. when exactly does that count. I mean a frightening presence of a bigger creature is rightfully larger. A deflection-like stuff (and PfE/MCaE give deflection bonus) is rightfully calculated from surface. But would, for example, a turning attempt affect a larger area, and potentially more undead, just because that priest is an enlarged ogre, as compared to a tiny jermlaine?
2. how do you define "surface". I mean is it the same as space? or proportional to space, maybe depending on the proportions of the subject, like dwarves being wider but humans being taller? Using natural reach similar to how it is described in high jump?
3. how to make a uniform ruling for all. I mean if an enlarged ogre shaman has a 20ft diameter space then the medium dwarf should have 5ft (as opposed to RAW 0) and the wizard's diminutive cat should have 1ft. (25 cats fit in a single square)