11-22-2016, 03:45 AM
Okay, that does clarify for me, however, I was just trying to get him to talk. I still don't understand why he isn't being more cooperative. He may not like Vidar but the others are nice people actually
Pathfinder SRD - You can use Intimidate to force an opponent to act friendly toward you for 1d6 × 10 minutes with a successful check. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier.
Success: If successful, the opponent will:
...give you information you desire
...take actions that do not endanger it
...offer other limited assistance
After the intimidate expires, the target treats you as unfriendly and may report you to local authorities.
Fail: If you fail this check by 5 or more, the target attempts to deceive you or otherwise hinder your activities.
Action Using Intimidate to change an opponent’s attitude requires 1 minute of conversation.
Retry? You can attempt to intimidate an opponent again, but each additional check increases the DC by +5. This increase resets after one hour has passed.
Pathfinder SRD - You can use Intimidate to force an opponent to act friendly toward you for 1d6 × 10 minutes with a successful check. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier.
Success: If successful, the opponent will:
...give you information you desire
...take actions that do not endanger it
...offer other limited assistance
After the intimidate expires, the target treats you as unfriendly and may report you to local authorities.
Fail: If you fail this check by 5 or more, the target attempts to deceive you or otherwise hinder your activities.
Action Using Intimidate to change an opponent’s attitude requires 1 minute of conversation.
Retry? You can attempt to intimidate an opponent again, but each additional check increases the DC by +5. This increase resets after one hour has passed.