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[OOC] Sweet Spoilerousness
#19
Torin's actions are up to Torin. His alignment is a loose representation of his code of conduct. Furthermore, to base his treatment of All gnomes or Duergar, or Orcs on general racial enmity isn't the end all be all of his actions. All that aside, it's a game with rules modeled on fantasy... The creature commanded him "kill the gnome" and it is up to Torin to decide how, not if. Like most things, if he is commanded to do anything against his nature then he should have the opportunity to resist. In game, Torin already took a swing at Portho so his intent to kill him was established. Torin is a strong willed character and I think he will break free of the creature's control given the chance.

If Lugar can recognize " mind control" he will definitely go after the creature with a vengeance, given his back story. Mind flayers and stuffSmile

Did Torin add his Dwarven defense against spells to resist the dominate person?
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Messages In This Thread
Sweet Spoilerousness - by DM Surranó - 11-09-2016, 03:14 AM
RE: Sweet Spoilerousness - by Lugar - 11-09-2016, 04:27 AM
RE: Sweet Spoilerousness - by Toot - 11-09-2016, 04:54 AM
Sweet Spoilerousness - by DM Surranó - 11-09-2016, 07:42 AM
RE: Sweet Spoilerousness - by Toot - 11-09-2016, 08:06 AM
RE: Sweet Spoilerousness - by Toot - 11-09-2016, 08:12 AM
RE: Sweet Spoilerousness - by Lugar - 11-09-2016, 01:55 PM
RE: Sweet Spoilerousness - by Toot - 11-09-2016, 01:58 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-09-2016, 03:53 PM
RE: Sweet Spoilerousness - by Toot - 11-09-2016, 04:09 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-09-2016, 05:30 PM
RE: Sweet Spoilerousness - by Portho Nihilbuck - 11-09-2016, 06:18 PM
RE: Sweet Spoilerousness - by Portho Nihilbuck - 11-09-2016, 06:22 PM
RE: Sweet Spoilerousness - by Portho Nihilbuck - 11-09-2016, 06:39 PM
RE: Sweet Spoilerousness - by Lugar - 11-09-2016, 07:30 PM
RE: Sweet Spoilerousness - by Torin - 11-09-2016, 11:23 PM
RE: Sweet Spoilerousness - by Toot - 11-10-2016, 12:54 AM
RE: Sweet Spoilerousness - by DM Surranó - 11-10-2016, 10:21 AM
RE: Sweet Spoilerousness - by Lugar - 11-10-2016, 12:42 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-10-2016, 04:27 PM
RE: Sweet Spoilerousness - by Lugar - 11-10-2016, 06:01 PM
RE: Sweet Spoilerousness - by Toot - 11-11-2016, 05:29 AM
RE: Sweet Spoilerousness - by DM Surranó - 11-11-2016, 07:55 AM
RE: Sweet Spoilerousness - by DM Surranó - 11-11-2016, 07:57 AM
RE: Sweet Spoilerousness - by Torin - 11-12-2016, 11:35 PM
RE: Sweet Spoilerousness - by Lugar - 11-13-2016, 02:45 AM
RE: Sweet Spoilerousness - by DM Surranó - 11-13-2016, 09:02 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-13-2016, 09:03 PM
RE: Sweet Spoilerousness - by Toot - 11-14-2016, 07:38 PM
RE: Sweet Spoilerousness - by Lugar - 11-14-2016, 08:18 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-14-2016, 09:11 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-14-2016, 09:22 PM
RE: Sweet Spoilerousness - by Lugar - 11-14-2016, 11:57 PM
RE: Sweet Spoilerousness - by Torin - 11-16-2016, 06:55 PM
RE: Sweet Spoilerousness - by Lugar - 11-16-2016, 10:48 PM
RE: Sweet Spoilerousness - by Torin - 11-17-2016, 08:28 PM
RE: Sweet Spoilerousness - by Torin - 11-17-2016, 09:00 PM
RE: Sweet Spoilerousness - by DM Surranó - 11-18-2016, 12:50 PM



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A gaming group started in late 2005 when several members (from all over the world) came together on a long-running forum website called Plothook.net (formally known as Highmoon.net). Several games transformed from a by-the-book format to highly modified versions that became new hybrid systems with completely custom rules and abilities. Ten years later, these faithful players wanted to secure their work and their stories, becoming the basis of these forums.