09-09-2016, 07:11 AM
About Toot's plan. Can we discuss the technicalities OOC? Not sure what exactly you are up to (like, elementals moving earth; soften earth & stone and stuff) but I, as a DM, hope you can make up for the volume necessary since this is the best plan I've ever heard related to this encounter. As a reminder: you gain full XP for defeating the encounter and there's a story bonus on that as well; more on that later.
- the armory is 30' diameter so you need a 20' diameter pit and a 5' ledge to keep the guardian down and yourselves safe.
- the guardian is about 12 feet high so has a vertical reach of 15-20 feet so even a 15 feet depth is quite the minimum.
- a pit 20' diameter (10' radius) and 15' deep is 4712 cubic feet
- quarter that (10' diameter) if you don't want to trap the guardian for an extended period of time (it will climb out without too much difficulty)
I assume you don't have to move that much stuff; just do some undermining and then weaken the floor.
There's one catch though. None of the characters (PC or NPC) can tell what the floor is made of, let alone what is underneath.
- the armory is 30' diameter so you need a 20' diameter pit and a 5' ledge to keep the guardian down and yourselves safe.
- the guardian is about 12 feet high so has a vertical reach of 15-20 feet so even a 15 feet depth is quite the minimum.
- a pit 20' diameter (10' radius) and 15' deep is 4712 cubic feet
- quarter that (10' diameter) if you don't want to trap the guardian for an extended period of time (it will climb out without too much difficulty)
I assume you don't have to move that much stuff; just do some undermining and then weaken the floor.
There's one catch though. None of the characters (PC or NPC) can tell what the floor is made of, let alone what is underneath.