08-31-2016, 06:24 PM
In Skaldic
"That Princess has an iron core.. not sure if she is truly a princess. I am still unsure what her title is. Definitely well-born, she will prove a strong leader, the runes have shown me that much. I might be of more use if I change my magic as well, but Odhinn does not require that I rest to do so, merely that I beseech him at dawn, or later. It will be more likely that he restores my magic after the bandits are dealt with if they arrive just at dawn."
Once he is satisfied that he and his brother will be able to quickly shut the gate from behind, he turns his attention to the rest of the compound.
"Our allies will be up on the wall walk. Nexendia, Eran.. do you think it would be a good idea to limit our foes ability to get up to the wall walk? Just by filling the gaps between buildings with debris is what UI have in mind, nothing permanent, but just enough to hinder any attempt to get up to you. That will give you time to hopefully make their lives difficult, and keep them in the main courtyard where they are easily attacked by missiles from the wall."
He starts by moving the wagon, with Vidar's aid hopefully to obstruct thee south way closest toi the gate. Then he drags the tables by the north to lie on top of each other to block easy access to the house. After that hay bales, bits of wood and other debris are placed to create difficult terrain between the buildings [in places marked by red x]
"That Princess has an iron core.. not sure if she is truly a princess. I am still unsure what her title is. Definitely well-born, she will prove a strong leader, the runes have shown me that much. I might be of more use if I change my magic as well, but Odhinn does not require that I rest to do so, merely that I beseech him at dawn, or later. It will be more likely that he restores my magic after the bandits are dealt with if they arrive just at dawn."
Once he is satisfied that he and his brother will be able to quickly shut the gate from behind, he turns his attention to the rest of the compound.
"Our allies will be up on the wall walk. Nexendia, Eran.. do you think it would be a good idea to limit our foes ability to get up to the wall walk? Just by filling the gaps between buildings with debris is what UI have in mind, nothing permanent, but just enough to hinder any attempt to get up to you. That will give you time to hopefully make their lives difficult, and keep them in the main courtyard where they are easily attacked by missiles from the wall."
He starts by moving the wagon, with Vidar's aid hopefully to obstruct thee south way closest toi the gate. Then he drags the tables by the north to lie on top of each other to block easy access to the house. After that hay bales, bits of wood and other debris are placed to create difficult terrain between the buildings [in places marked by red x]
![[Image: fort.jpg]](http://i63.photobucket.com/albums/h152/vitkyng/fort.jpg)