07-25-2016, 12:22 PM
OOC1 - Mount was in prev. round. Dismount was a fast dismount with a natural 20 on his ride check for which Toot has a ridiculously high modifier anyway.
OOC2 - This is an interesting question. First, Boo's standard speed is 40ft but charge speed is feasible for an overrun attempt (80ft in a move action) so 45ft fit conveniently. This fact aside, I also pondered what's the case if someone tries to overrun an opponent with insufficient movement left to move back one square. I would say it's not part of movement (unless it's officially told otherwise somewhere) but an event that happens. Like, if you jump into a 200ft deep chasm you won't end your turn mid-air just because you are a heavily loaded blind and slowed slug.
OOC3 - No, Torin didn't notice SG (but didn't miss by too much either ).
Torin tries to kep the bear at bay but fails, the bear is much stronger than he would've expected. (OOC - 19 )
As he casts the spell, forgetting to do so defensively in the heat of the impact, the bear he'd hurt returns the "favour" (OOC - thinking as a bear protecting "mom" this is a feasible AOO unless Toot says otherwise) and tears through Torin's armour (-8 hp before DR applied). The dwarf is hurt but tough as a coffin nail and finishes with the spell which Torin recognises without difficulty.
The dwarf says in strong, soothing voice: - Easy! Calm down! Lets talk about it! I don't want a potential enemy in my back!
Lugar watches the comical action as his foes attack each other. Invisible grins stretch across his dusky tattooed face.
Portho's turn!
OOC2 - This is an interesting question. First, Boo's standard speed is 40ft but charge speed is feasible for an overrun attempt (80ft in a move action) so 45ft fit conveniently. This fact aside, I also pondered what's the case if someone tries to overrun an opponent with insufficient movement left to move back one square. I would say it's not part of movement (unless it's officially told otherwise somewhere) but an event that happens. Like, if you jump into a 200ft deep chasm you won't end your turn mid-air just because you are a heavily loaded blind and slowed slug.
OOC3 - No, Torin didn't notice SG (but didn't miss by too much either ).
Torin tries to kep the bear at bay but fails, the bear is much stronger than he would've expected. (OOC - 19 )
As he casts the spell, forgetting to do so defensively in the heat of the impact, the bear he'd hurt returns the "favour" (OOC - thinking as a bear protecting "mom" this is a feasible AOO unless Toot says otherwise) and tears through Torin's armour (-8 hp before DR applied). The dwarf is hurt but tough as a coffin nail and finishes with the spell which Torin recognises without difficulty.
The dwarf says in strong, soothing voice: - Easy! Calm down! Lets talk about it! I don't want a potential enemy in my back!
Lugar watches the comical action as his foes attack each other. Invisible grins stretch across his dusky tattooed face.
Portho's turn!